Giant Sparrow did it! It's all their fault. I got excited for a game centered around using paint to guide my way through an all white world of nothingness. This was three years ago at GDCs Independent Game Festival.
Then nothing. Three years of silence. Three years of, "Hey remember that game that looked so cool and interesting, what was it's name again?"
Three years of hard work from a studio that is relatively unknown. Giant Sparrow has teamed up with Sony's Santa Monica Studio to release something that, well, we don't know much about.
And you know what? That's okay.