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<!--Generated by Squarespace V5 Site Server v5.13.594-SNAPSHOT-1 (http://www.squarespace.com) on Sat, 17 Oct 2026 00:04:40 GMT--><?xml-stylesheet type="text/css" href="/universal/styles/feed.css"?><rss version="2.0"><channel><title>Isaiah's Scribbles - Comments</title><link>http://www.itbrog.com/journal/</link><description>Writing By Isaiah</description><copyright>Isaiah Taylor Writes</copyright><language>en-US</language><generator>Squarespace V5 Site Server v5.13.594-SNAPSHOT-1 (http://www.squarespace.com)</generator><item><title>tien tubb comments on The Lovely Bones - "A Beautifully Boring Piece Of Crap"</title><author>tien tubb</author><pubDate>Mon, 15 Apr 2013 22:49:18 +0000</pubDate><link>http://www.itbrog.com/journal/2010/2/2/the-lovely-bones-a-beautifully-boring-piece-of-crap.html#comments</link><guid isPermaLink="false">263672:2652091:comment/19934107</guid><description><![CDATA[<p>I just didn&#39;t like the constant whispering narrative, made it seem like I was a tiny child in bed and someone was reading me a bedtime story. I also don&#39;t believe in ghosts, but that&#39;s another story, really.</p><p>The never-ending music got on my nerves, too. I like breaks from sound in films, it lets your mind suddenly take in..but the film felt like one huge drag. Was a shame.</p>]]></description></item><item><title>Isaiah T. Taylor comments on Commercial Break: Cat Functions As Allegory For New Media</title><author>Isaiah T. Taylor</author><pubDate>Mon, 11 Jun 2012 04:20:04 +0000</pubDate><link>http://www.itbrog.com/journal/2012/6/1/commercial-break-cat-functions-as-allegory-for-new-media.html#comments</link><guid isPermaLink="false">263672:2652091:comment/18346578</guid><description><![CDATA[<p>No prob Luka, was actually intending on making a post about it.</p>]]></description></item><item><title>Isaiah T. Taylor comments on King Of Fighters XII [PS3] Review - A Post-Mortem Post-Patch</title><author>Isaiah T. Taylor</author><pubDate>Sun, 06 May 2012 14:17:00 +0000</pubDate><link>http://www.itbrog.com/journal/2009/11/30/king-of-fighters-xii-ps3-review-a-post-mortem-post-patch.html#comments</link><guid isPermaLink="false">263672:2652091:comment/18020412</guid><description><![CDATA[<p>Or you could just pick Raiden and 1-frame missile kick for days!</p><p>In all honesty, I do think the Blow Back attack is pretty amazing, it works a lot better in KOF XIII given the combo opportunities that you can follow-up with.</p>]]></description></item><item><title>postcard printing comments on King Of Fighters XII [PS3] Review - A Post-Mortem Post-Patch</title><author>postcard printing</author><pubDate>Sun, 06 May 2012 09:00:23 +0000</pubDate><link>http://www.itbrog.com/journal/2009/11/30/king-of-fighters-xii-ps3-review-a-post-mortem-post-patch.html#comments</link><guid isPermaLink="false">263672:2652091:comment/18020025</guid><description><![CDATA[<p>PS3 has two Elisabeth and Mature as exclusive characters. So  that&#39;s something. I&#39;m sorry, I am grasping at straws here.The  King Of Fighters XII, at its best, is passable. The fighting systems like:The  Emergency Evasion, Guard Attack, Critical Counter and my personal favorite the Blow Back Attack, give the game more depth.</p>]]></description></item><item><title>Collette comments on Commercial Break: Women's Clothing Through Time</title><author>Collette</author><pubDate>Wed, 02 May 2012 04:19:46 +0000</pubDate><link>http://www.itbrog.com/journal/2011/9/21/commercial-break-womens-clothing-through-time.html#comments</link><guid isPermaLink="false">263672:2652091:comment/17909385</guid><description><![CDATA[<p>This video is bizarre but I luv it and could not stop watching. All the styles gave me some inspiration on a few ideas. at 32 sec the hair is so gorgeous. xoxo  Collette</p>]]></description></item><item><title>Isaiah T. Taylor comments on The Hunger Games Review -- Why Didn't They Just Burn Down The Tree?</title><author>Isaiah T. Taylor</author><pubDate>Tue, 17 Apr 2012 01:29:33 +0000</pubDate><link>http://www.itbrog.com/journal/2012/4/15/the-hunger-games-review-why-didnt-they-just-burn-down-the-tr.html#comments</link><guid isPermaLink="false">263672:2652091:comment/17635731</guid><description><![CDATA[<p>But to not attempt to get her out of the tree though? Isn&#39;t that worth attempting as opposed to waking up with a face full of insect stings?</p>]]></description></item><item><title>Isaiah T. Taylor comments on The Art &amp; Sound Of Dustforce -- An Interview With Terrence Lee</title><author>Isaiah T. Taylor</author><pubDate>Mon, 16 Apr 2012 05:03:04 +0000</pubDate><link>http://www.itbrog.com/journal/2012/4/6/the-art-sound-of-dustforce-an-interview-with-terrence-lee.html#comments</link><guid isPermaLink="false">263672:2652091:comment/17630286</guid><description><![CDATA[<p>Wow, thanks for the heartfelt comment. That was really cool.</p>]]></description></item><item><title>paperstreetsoapcompany comments on The Art &amp; Sound Of Dustforce -- An Interview With Terrence Lee</title><author>paperstreetsoapcompany</author><pubDate>Mon, 16 Apr 2012 02:27:47 +0000</pubDate><link>http://www.itbrog.com/journal/2012/4/6/the-art-sound-of-dustforce-an-interview-with-terrence-lee.html#comments</link><guid isPermaLink="false">263672:2652091:comment/17628964</guid><description><![CDATA[<p>This is beautiful. Game development is a real tough and complex process, but its great to hear success stories, and developers like Team Hitbox are my heroes. Great and insightful interview. The video games media needs heroes like these guys.</p>]]></description></item><item><title>Rich Thomas comments on The Hunger Games Review -- Why Didn't They Just Burn Down The Tree?</title><author>Rich Thomas</author><pubDate>Sun, 15 Apr 2012 19:50:57 +0000</pubDate><link>http://www.itbrog.com/journal/2012/4/15/the-hunger-games-review-why-didnt-they-just-burn-down-the-tr.html#comments</link><guid isPermaLink="false">263672:2652091:comment/17618442</guid><description><![CDATA[<p>Trees survive forest fires all the time.  It is really hard to burn down a strong living tree.  The wood is too wet.  The gamemakers burn the forest with hi-tech means that the tributes don&#39;t have.  It is not as easy as just starting a camp fire.</p>]]></description></item><item><title>Isaiah T. Taylor comments on The Freak &amp; The Geek: Games Journalism's Coverage Of Sub-Cultures</title><author>Isaiah T. Taylor</author><pubDate>Sat, 03 Mar 2012 00:48:16 +0000</pubDate><link>http://www.itbrog.com/journal/2012/3/1/the-freak-the-geek-games-journalisms-coverage-of-sub-culture.html#comments</link><guid isPermaLink="false">263672:2652091:comment/17167204</guid><description><![CDATA[<p>Cheers to your last comment Martin. Cheers.</p>]]></description></item></channel></rss>