Giant Sparrow did it! It's all their fault. I got excited for a game centered around using paint to guide my way through an all white world of nothingness. This was three years ago at GDCs Independent Game Festival.
Then nothing. Three years of silence. Three years of, "Hey remember that game that looked so cool and interesting, what was it's name again?"
Three years of hard work from a studio that is relatively unknown. Giant Sparrow has teamed up with Sony's Santa Monica Studio to release something that, well, we don't know much about.
And you know what? That's okay.
Taken from the Sony Playstation blog here's what we do know...
"So we made a game about creating a sense of wonder. Our goal is to give players strange and beautiful experiences they’ve never had before. We want to give people genuine surprises and then keep on surprising them the whole game. The painting a white world stuff is actually just the first 15 minutes. After that, things get really weird."
[Update: It will also have built-in Move support]