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    Entries in MK9 (2)


    Season's Beatings: Velocity -- Oct. 14th - Oct. 16th

    Just thought I'd make my obligatory, annual post about the best damn fighting game tournament on Earth. Well, at least in my eyes, and I wear glasses, so that's like four! This weekend in Columbus, Ohio the sixth installment of the Season's Beatings fighting game tournament will be held at MoMo's. I will be holding a MadCatz stick in one hand and a DSLR in the other. If you can weed through the 700 hundred-plus, attendees, say "Hi!" I promise I'll greet in return.

    *Disclaimer: I owe a great deal of credit to Godlike Entertainment and the Season's Beatings events, because it made me realize where I wanted to go with my writing. It made me value the fighting game community. So that's why this is especially important to me.

    [After the break: Weekend Schedule, Live Stream link, and Photos]

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    EVO 2011 -- What Does It Feels Like To Throw A Fireball For $10,000

    As of me typing this little entry, we are about a week out from the events that transpired at this year's EVO. A great deal of joy and surprise was had by all that were interested. For those who filled up my Twitter feed with, "What's an EVO?" Go here for the full history.

    There seems to be something strange happening in the fighting game community. The level of recognition and genuine interest has been hard-fought over the past decade. Within that time, fighting game makers: Namco, Capcom, Aksys, have helped and hurt the culture. There was an obvious feeling of rushed games or just too many to play at one time. Games around the turn of the millennium were having a renaissance genre-wide. During the era of Third Strike, Marvel vs. Capcom 2 and Guilty Gear, there were so many iterations of fighting games, it was almost like, Guitar Hero.

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