 "Because ya gotta have it, in order to move on." - Zadi Diaz
"Because ya gotta have it, in order to move on." - Zadi Diaz 
This past year I made a handful of friends in the indie [whatever that means] gaming scene so I thought it would only be fair to do a "Best of" for flash and html-based games. Though I had to pick a winner, please pay special attention to the Honorable Mentions. Though these games may be written off by some to be time-eaters or small games, the impact they made on me changed how I look at games. Most notably, Elude, a game centered around depression -- where the goal of the game isn't to win, but to empathize. 
2010's big winner is 
Closure, a game in the vein of Echochrome and recent Wii release -- Lost In Shadow. Closure relies on the gamer's smarts and ability to play with the path illuminating mechanics. If you can see it, then you should go there. However, if your path is dimmed, then prepare for a grave mistake. Places not illuminated, do not exist. Apropos to life, no?